What?
This is a continuation of part I on creating vector animations with python. In recent days, the library has seen the addition of many new features:
- animations along paths defined by symbolic parametric equations
- animations along Bezier curves defined by control points (any order)
- animations defined by equations in polar coordinates
- composing animations into sequential and parallel animations
- all animations now support getting a list of curve points for displaying the paths
And all of the new animations also still support tweening of course!
Show me! Show me!
The following picture shows a sequential animation of a cubic and a quadratic bezier segment, displaying the path, and using an easeOutBounce tweening on both segments.
The above picture is generated by one of the included examples in the vectortween library.
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