Monday, May 1, 2017

Tweened vector animations in python part II


This is a continuation of part I on creating vector animations with python. In recent days, the library has seen the addition of many new features: 
  • animations along paths defined by symbolic parametric equations
  • animations along Bezier curves defined by control points (any order)
  • animations defined by equations in polar coordinates
  • composing animations into sequential and parallel animations
  • all animations now support getting a list of curve points for displaying the paths
And all of the new animations also still support tweening of course!

Show me! Show me!

The following picture shows a sequential animation of a cubic and a quadratic bezier segment, displaying the path, and using an easeOutBounce tweening on both segments.

The above picture is generated by one of the included examples in the vectortween library.

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